Game development

Playable Unity prototypes and gameplay systems, built so they can keep growing.

Price
£500 per project
Typical delivery
2–6 weeks

I build gameplay systems the way I built my Unity FPS sniper prototype: modular, so weapons, AI, missions and vehicles can be added without the project falling apart.

What I can build for you

  • First-person and third-person controllers with aiming, recoil and scopes
  • Enemy AI with patrol, alert, investigate and combat states on NavMesh
  • Mission and objective systems, menus and HUD
  • Vehicles with wheel-collider physics
  • Performance clean-up and a tidy project structure

Who it suits

Indie teams, students and small studios who need a working prototype, a vertical slice, or one system added to an existing project.

How I work

  1. Scope

    agree the core gameplay loop and what "done" looks like

  2. Prototype

    a playable build early, so you can feel it

  3. Iterate

    regular builds you can test and comment on

  4. Hand over

    a clean project, notes and a walkthrough

Related work

See all projects

Interested in this service?

Tell me what you need and I will reply with a plan and a quote, usually within a day.

Ask about this service

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